Thursday, 10 May 2012

Fully Revised Factory Set: The Bare, Bones

Factory locations (In order of appearance)


Cell cleavage furrow construction ventilation


Cell cleavage furrow construction line


G1 Chamber


Synthesis Archive



Mitosis Reactor


Telophase Warehouse



Cytokenises Hall



I may need some help texturing this or some tutoring on how to do so. I'm still a little unsure on the subject.

If I need to change some things in the factory, any feedback is appreciated!

3 comments:

  1. Hey Tom - wow, you've worked really hard on this - well done. In terms of the colour palette of your world, I think, in contrast with your previous world, you should consider combinations of white, blue, silver and green - and keep things sterile-looking and 'wipe-clean'...

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    Replies
    1. I was actually considering the white and blue when remaking my power cell model. The blue glow looked a lot better than the radioactive, fiery-looking yellow. I'm not sure about greens though, but I may be able to find a place for it. I also think chrome would be a good idea.
      As for texturing, I think giving much detail in the textures would clutter up the factory too much. Textures like these:

      http://www.psdgraphics.com/wp-content/uploads/2011/09/metal-plate-rivets.jpg
      http://ftextures.com/textures/textured-metal-plate.jpg
      http://files.turbosquid.com/Preview/Content_2009_06_03__06_04_50/metal_plates_03_00.jpg4bfaa4be-5159-4ec7-aba1-2d03b004b917Larger.jpg
      http://us.cdn4.123rf.com/168nwm/kjpargeter/kjpargeter1011/kjpargeter101100058/8181694-brushed-metal-plate-texture-background-with-screws.jpg
      http://www.psdgraphics.com/file/diamond-plate.jpg

      What do you think?

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  2. Well done - looking much better! Keep slogging away :)

    ReplyDelete