Tuesday, 7 May 2013
Friday, 3 May 2013
Thursday, 2 May 2013
Wednesday, 1 May 2013
Adaptation: Improved Coins & Floor
Since Alan mentioned that the coins and the floor looked too flat and too much of a rush job, he showed me how to create floors for the scene using substances. Unfortunately, I couldn't find any that would match the theme of my set. Additionally, many of them looked very low-res even with the resolution pushed up to maximum. I instead decided to create a second iteration of my floor, this time actually modelling it instead of using a simple, flat plane with a texture. I also recreated the coins with more geometry.
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