I found these parts of the outfit particularly difficult to model. Like the trousers, this was primarily due to the complex folds and creases that I had to integrate into the geometry while keeping the triangle count as low as possible. Thankfully, I got a break when modelling the tie. That was a simple cylinder cut in half with the geometry tweaked a tad. I also creased the edges of parts of the model in order to give them some visual definition. The arms, I felt, greatly benefited from this which made him look not just bulky and fat, but also menacingly strong; a look which I very much think fits his character.